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Reskinning the B/X elf for Alien Orifice

November 14, 2012

Not as a player character race/class, you understand. As a monster.

Here are the stats, Labyrinth Lord-style*.

Warlock

No. Enc.: 1d4 (2d12)

Alignment: Chaotic

Movement: 120′ (40′)

Armour Class: 5

Hit Dice: 1+1

Attacks: 1 (weapon, or breath)

Damage: 1d8 or weapon (see below for breath)

Save: E1

Morale: 8 or see below

Hoard Class: XVII

The mysterious aliens known as warlocks hail from the myth-shrouded planets of the Nether Worlds. Innately (and proudly) chaotic, they combine sorcerous prowess with skill at arms. A warlock casts spells as a magic-user of a level equal to its hit dice. Groups will always be led by higher-level warlocks with 2-7 (1d6+1) hit dice, in whose presence the warlocks’ morale will be 10.

Three times per day, a warlock can employ its breath weapon: a blast of fiery, vitriolic venom that does 1d6 points of damage for every hit die the warlock has. A successful saving throw results in the target taking half damage. The blast is roughly linear, with a range of 10 feet, and only one opponent may be targeted at a time.

Male warlocks present a demonic appearance, with horned heads and goat-like legs and hooves. The smell of sulphur may be detectable when warlocks are near.

Female warlocks differ somewhat from their male counterparts. They have the same weird, horned heads, atop a centaur-like body. They have the same stats as males except as follows: Movement 180′ (60′); Hit Dice 4 (up to 7); Attacks 3 (2 hooves, weapon); Damage 1d6/1d6/weapon; Save E4.

As a race, warlocks are deeply suspicious of humankind, and regard the rapid expansion of the Terran Empire with disquiet bordering on alarm. Though relatively few in number, the warlocks are confident that their greater subtlety, their thaumaturgic skills and their web of alien alliances will prove more than a match for the brute hordes of humanity when the time of reckoning comes.

*Yes, I know, Alien Orifice was originally going to be for Stars Without Number, then it was Swords & Wizardry plus Terminal Space, then it went through a hitherto undocumented LotFP phase, and now it’s looking more like B/X or LL with a dash of Blood & Treasure. All of them have gone into the pot. Good gumbo or ghastly gallimaufry? Time will tell. Anyway, system is largely unimportant. Flavour is all.

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