“Ynys Bach”: A Celtic-flavoured one-page island for mid- to high-level play
Brendan’s post about Lloyd Alexander’s Prydain books got me thinking about the Mabinogion and Welsh-flavoured fantasy gaming. Which in turn led me back to the Celts Campaign Sourcebook, written by Graeme Davis for AD&D 2e back in 1992. (It’s available in PDF here.) Like the others in that series of “Historical Reference” sourcebooks, it’s a guide to customising your campaign – in this case, to create a kind of pan-Celtic legendary milieu drawing on Roman historical sources as well as medieval Irish and Welsh texts. While rereading the Appendix N-like suggestions for further reading, I noticed that although the Mabinogion is listed (naturally), Davis says only “various translations available”. Which is true enough, but I would advise anyone coming to this material for the first time to get either the Jeffrey Gantz translation (Penguin), which was available when the Celts Campaign Sourcebook was published, or – better yet – the Sioned Davis one (Oxford University Press), first published in 2007. Both have good introductions and notes.
Anyway, back in the day I wrote a mid- to high-level adventure for AD&D 2e using some ideas from the sourcebook and some lifted from the comic strip “Sláine” in 2000AD. The adventure was called “Three Celtic Dreams” and was as wanky as it sounds. I never ran it. However, a while ago I whittled it down from its word-wall verbosity to make a fairly bare-bones, system-neutral One-Page Dungeon (except it’s an island, not a dungeon) and then I did run it. No reason not to post it here, I suppose. Use caution; those fomorians are a TPK machine.
Edit: One last thing. For Ellyll’s curses, try Dyson’s random table here.